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Added "LoadImageUrl" module , that is a dynamic texture render, that works with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created.
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123
OpenSim/Region/Environment/Modules/LoadImageURLModule.cs
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123
OpenSim/Region/Environment/Modules/LoadImageURLModule.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Net;
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using System.IO;
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using System.Drawing;
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using libsecondlife;
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using OpenJPEGNet;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules
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{
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public class LoadImageURLModule : IRegionModule , IDynamicTextureRender
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{
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private string m_name = "LoadImageURL";
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private IDynamicTextureManager m_textureManager;
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private Scene m_scene;
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public void Initialise(Scene scene)
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{
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if (m_scene == null)
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{
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m_scene = scene;
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}
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}
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public void PostInitialise()
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{
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m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
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m_textureManager.RegisterRender(GetContentType(), this);
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return m_name; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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public string GetName()
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{
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return m_name;
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}
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public string GetContentType()
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{
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return ("image");
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}
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public bool SupportsAsynchronous()
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{
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return true;
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}
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public byte[] ConvertUrl(string url, string extraParams)
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{
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return null;
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}
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public byte[] ConvertStream(Stream data, string extraParams)
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{
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return null;
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}
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public bool AsyncConvertUrl(LLUUID id, string url, string extraParams)
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{
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MakeHttpRequest(url, id);
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return true;
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}
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public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams)
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{
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return false;
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}
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private void MakeHttpRequest(string url, LLUUID requestID)
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{
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WebRequest request = HttpWebRequest.Create(url);
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RequestState state = new RequestState((HttpWebRequest)request, requestID);
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IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state);
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TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
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state.TimeOfRequest = (int)t.TotalSeconds;
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}
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private void HttpRequestReturn(IAsyncResult result)
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{
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RequestState state = (RequestState)result.AsyncState;
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WebRequest request = (WebRequest)state.Request;
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HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(result);
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if (response.StatusCode == HttpStatusCode.OK)
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{
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Bitmap image = new Bitmap(response.GetResponseStream());
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Bitmap resize = new Bitmap(image, new Size(512, 512));
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byte[] imageJ2000 = OpenJPEG.EncodeFromImage(resize, true);
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m_textureManager.ReturnData(state.RequestID, imageJ2000);
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}
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}
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public class RequestState
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{
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public HttpWebRequest Request = null;
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public LLUUID RequestID = LLUUID.Zero;
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public int TimeOfRequest = 0;
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public RequestState(HttpWebRequest request, LLUUID requestID)
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{
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Request = request;
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RequestID = requestID;
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}
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}
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}
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}
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