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* Cache knowledge in the region server that the asset service has reported an asset to be missing
* This prevents repeated requests for the same missing asset to the asset server, hopefully reducing the load a little
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@@ -58,7 +58,8 @@ namespace OpenSim.Framework
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/// Call back made when an asset server could not retrieve a requested asset
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/// </summary>
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/// <param name="assetID"></param>
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void AssetNotFound(LLUUID assetID);
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/// <param name="IsTexture"></param>
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void AssetNotFound(LLUUID assetID, bool IsTexture);
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}
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public interface IAssetPlugin
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