* Update libOMV to r2359. This is necessary for the progressive texture patch

* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
This commit is contained in:
Justin Clarke Casey
2008-11-17 21:00:34 +00:00
parent 072624b19d
commit c25a0ea792
58 changed files with 465 additions and 446 deletions

View File

@@ -1089,9 +1089,9 @@ if (m_shape != null) {
data[pos] = (byte)pTexAnim.SizeX; pos++;
data[pos] = (byte)pTexAnim.SizeY; pos++;
Helpers.FloatToBytes(pTexAnim.Start).CopyTo(data, pos);
Helpers.FloatToBytes(pTexAnim.Length).CopyTo(data, pos + 4);
Helpers.FloatToBytes(pTexAnim.Rate).CopyTo(data, pos + 8);
Utils.FloatToBytes(pTexAnim.Start).CopyTo(data, pos);
Utils.FloatToBytes(pTexAnim.Length).CopyTo(data, pos + 4);
Utils.FloatToBytes(pTexAnim.Rate).CopyTo(data, pos + 8);
m_TextureAnimation = data;
}