make sceneobjectpart inherit EntityBase

This commit is contained in:
UbitUmarov
2020-08-07 18:13:41 +01:00
parent 3af36ca26f
commit c25d881ebd
5 changed files with 40 additions and 53 deletions

View File

@@ -100,7 +100,9 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary>
public void StopScriptInstances()
{
Array.ForEach<SceneObjectPart>(m_parts.GetArray(), p => p.Inventory.StopScriptInstances());
SceneObjectPart[] parts = m_parts.GetArray();
for(int i = 0; i < parts.Length; ++i)
parts[i].Inventory.StopScriptInstances();
}
public void SendReleaseScriptsControl()