* Added and implemented the LSL changed event.

* An example changed event syntax is at: http://opensimulator.org/wiki/Changed_Event_Example
* You can use this to trigger actions in your script if someone sits on your object_rez
* You can use this to figure out all of the CHANGED_ constants except for CHANGED_REGION, CHANGED_TELEPORT, and CHANGED_ALLOW_DROP
This commit is contained in:
Teravus Ovares
2008-01-17 02:23:48 +00:00
parent feba36aaf3
commit c2863df49d
5 changed files with 81 additions and 6 deletions

View File

@@ -1249,6 +1249,7 @@ namespace OpenSim.Region.Environment.Scenes
return avatar;
}
protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance)
{
if (m_AvatarFactory == null ||
@@ -2190,6 +2191,12 @@ namespace OpenSim.Region.Environment.Scenes
scriptEngine.InitializeEngine(this, logger);
}
public void TriggerObjectChanged(uint localID, uint change)
{
m_eventManager.TriggerOnScriptChangedEvent(localID, change);
}
#endregion
#region InnerScene wrapper methods