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This is a simple patch which just renames an IClientAPI method to
SendInventoryItemCreateUpdate() in order to reflect the actual packet it sends (UpdateCreateInventoryItem). From Justin Casey (IBM)
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@@ -477,7 +477,13 @@ namespace OpenSim.Framework
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void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, int subFoldersCount);
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void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item);
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void SendInventoryItemUpdate(InventoryItemBase Item);
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/// <summary>
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/// Tell the client that we have created the item it requested.
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/// </summary>
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/// <param name="Item"></param>
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void SendInventoryItemCreateUpdate(InventoryItemBase Item);
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void SendRemoveInventoryItem(LLUUID itemID);
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void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName);
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void SendXferPacket(ulong xferID, uint packet, byte[] data);
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