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Fix playing sound from HUDs
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@@ -3115,14 +3115,6 @@ namespace OpenSim.Region.Framework.Scenes
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UUID objectID = ParentGroup.RootPart.UUID;
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UUID parentID = GetRootPartUUID();
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if (ParentGroup.IsAttachment && ParentGroup.RootPart.Shape.State > 30)
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{
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// Use the avatar as the parent for HUDs, since the prims
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// are not sent to other avatars
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objectID = _ownerID;
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parentID = _ownerID;
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}
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UUID soundID = UUID.Zero;
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Vector3 position = AbsolutePosition; // region local
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ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle;
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