Die WebFrontEnd, Die Grid class!

This commit is contained in:
MW
2007-05-26 14:34:57 +00:00
parent 5f62631332
commit c3a40b7d42
11 changed files with 47 additions and 789 deletions

View File

@@ -20,40 +20,7 @@ namespace OpenSim
{
public partial class ClientView
{
public delegate void GenericCall(ClientView remoteClient);
public delegate void GenericCall2();
public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
public delegate void GenericCall4(Packet packet, ClientView remoteClient);
public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
public delegate void ObjectSelect(uint localID, ClientView remoteClient);
public delegate void UpdatePrimFlags(uint localID, Packet packet, ClientView remoteClient);
public delegate void UpdatePrimTexture(uint localID, byte[] texture, ClientView remoteClient);
public delegate void UpdatePrimVector(uint localID, LLVector3 pos, ClientView remoteClient);
public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient);
public delegate void StatusChange(bool status);
public event ChatFromViewer OnChatFromViewer;
public event RezObject OnRezObject;
public event GenericCall4 OnDeRezObject;
public event ModifyTerrain OnModifyTerrain;
public event GenericCall OnRegionHandShakeReply;
public event GenericCall OnRequestWearables;
public event SetAppearance OnSetAppearance;
public event GenericCall2 OnCompleteMovementToRegion;
public event GenericCall3 OnAgentUpdate;
public event StartAnim OnStartAnim;
public event GenericCall OnRequestAvatarsData;
public event LinkObjects OnLinkObjects;
public event GenericCall4 OnAddPrim;
public event UpdateShape OnUpdatePrimShape;
public event ObjectSelect OnObjectSelect;
public event UpdatePrimFlags OnUpdatePrimFlags;
public event UpdatePrimTexture OnUpdatePrimTexture;
public event UpdatePrimVector OnUpdatePrimPosition;
public event UpdatePrimRotation OnUpdatePrimRotation;
public event UpdatePrimVector OnUpdatePrimScale;
public event StatusChange OnChildAgentStatus;
public event GenericCall2 OnStopMovement;
protected override void ProcessInPacket(Packet Pack)
{