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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
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@@ -339,7 +339,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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// to avoid a race condition when the appearance module retrieves the item to set the asset id in
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// the AvatarAppearance structure.
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item.AssetID = m_asset.FullID;
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m_Scene.InventoryService.UpdateItem(item);
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if (item.AssetID != UUID.Zero)
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m_Scene.InventoryService.UpdateItem(item);
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if (m_uploadState == UploadState.Complete)
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{
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