From c3f2c9324c782828c891f5d196d60b6218eaf672 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 22 Jan 2024 03:12:54 +0000 Subject: [PATCH] on GetLinkNumPart ignore again link number 0 on a linkset with more than one prim, fix --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index af2c5369c1..7dc84c646b 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -3070,8 +3070,13 @@ namespace OpenSim.Region.Framework.Scenes { if (linknum < 0) return null; - //if (linknum < 2) - // return RootPart; + if (linknum < 2) + { + // old code and sl do ignore linknum = 0 on linksets with more than one prim + if (linknum == 0 && m_parts.Count > 1) + return null; + return RootPart; + } Span parts = m_parts.GetArray().AsSpan(); if (linknum <= parts.Length)