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* Major ass commit.
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
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@@ -93,7 +93,7 @@ namespace OpenSim.Region.Physics.Manager
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IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Init();
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this._plugins.Add(plug.GetName(),plug);
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Console.WriteLine("added physics engine: " + plug.GetName());
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OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS","Added physics engine: " + plug.GetName());
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}
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