* Major ass commit.

* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
* Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
* Fixed a whole bunch of console message issues such as naming and categorisation
This commit is contained in:
Adam Frisby
2007-10-22 15:23:48 +00:00
parent 22e330c1a0
commit c4707a284f
19 changed files with 573 additions and 500 deletions

View File

@@ -61,12 +61,12 @@ namespace OpenSim.DataStore.NullStorage
return new List<SceneObjectGroup>();
}
public void StoreTerrain(double[,] ter)
public void StoreTerrain(double[,] ter, LLUUID regionID)
{
}
public double[,] LoadTerrain()
public double[,] LoadTerrain(LLUUID regionID)
{
return null;
}