* Exploring Group/Part from an app perspective.

This commit is contained in:
lbsa71
2007-08-15 16:57:47 +00:00
parent 226339cd40
commit c47bca94d2
7 changed files with 125 additions and 14 deletions

View File

@@ -35,6 +35,12 @@ namespace OpenSim.Region.Environment.Scenes
get { return 1; }
}
public LLQuaternion Rotation
{
get { return m_rootPart.RotationOffset; }
}
/// <summary>
///
/// </summary>
@@ -471,6 +477,13 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public string Text
{
get { return m_rootPart.Text; }
set { m_rootPart.Text = value; }
}
public void SetPartText(string text, uint localID)
{
SceneObjectPart part = this.GetChildPrim(localID);
@@ -626,7 +639,7 @@ namespace OpenSim.Region.Environment.Scenes
}
#endregion
#region Roation
#region Rotation
/// <summary>
///
/// </summary>
@@ -791,6 +804,16 @@ namespace OpenSim.Region.Environment.Scenes
}
#endregion
public override void UpdateMovement()
{
foreach( SceneObjectPart part in m_parts.Values )
{
part.UpdateMovement();
}
base.UpdateMovement();
}
/// <summary>
/// Added as a way for the storage provider to reset the scene,
/// most likely a better way to do this sort of thing but for now...