* Exploring Group/Part from an app perspective.

This commit is contained in:
lbsa71
2007-08-15 16:57:47 +00:00
parent 226339cd40
commit c47bca94d2
7 changed files with 125 additions and 14 deletions

View File

@@ -65,14 +65,15 @@ namespace SimpleApp
udpServer.ServerListener();
PrimitiveBaseShape shape = BoxShape.Default;
shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
LLVector3 pos = new LLVector3(138, 129, 27);
LLVector3 pos = new LLVector3(110, 129, 27);
SceneObjectGroup sceneObject = new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape);
scene.AddEntity(sceneObject);
SceneObjectGroup sceneObject = new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + new LLVector3( 1f, 1f, 1f ));
scene.AddEntity(sceneObject);
MyNpcCharacter m_character = new MyNpcCharacter( scene.EventManager );
ComplexObject complexObject = new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + new LLVector3( 2f, 2f, 2f ));
scene.AddEntity(complexObject);
MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager);
scene.AddNewClient(m_character, false);
DirectoryInfo dirInfo = new DirectoryInfo( "." );