Adjust the "Magic numbers" we use because we can't reference the actual

script state enum to reflect recent changes.
This commit is contained in:
Melanie Thielker
2010-08-31 22:24:11 +02:00
committed by Melanie
parent 7b03cb09e4
commit c47de94263
4 changed files with 4 additions and 4 deletions

View File

@@ -641,7 +641,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
}
// Fire on_rez
group.CreateScriptInstances(0, true, m_Scene.DefaultScriptEngine, 0);
group.CreateScriptInstances(0, true, m_Scene.DefaultScriptEngine, 1);
rootPart.ParentGroup.ResumeScripts();
rootPart.ScheduleFullUpdate();