Change the client API to use GridInstantMessage for the "last mile" of IM

sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
This commit is contained in:
Melanie Thielker
2009-03-29 05:42:27 +00:00
parent 404bfdc9a6
commit c483206fd7
12 changed files with 61 additions and 135 deletions

View File

@@ -885,12 +885,7 @@ namespace OpenSim.Client.MXP.ClientStack
Session.Send(chatActionEvent);
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
// Need to translate to MXP somehow
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
// Need to translate to MXP somehow
}

View File

@@ -61,13 +61,7 @@ namespace OpenSim.Framework.Client
public interface IClientIM
{
void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
string fromName, byte dialog, uint timeStamp);
void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
string fromName, byte dialog, uint timeStamp,
UUID transactionID, bool fromGroup,
byte[] binaryBucket);
void SendInstantMessage(GridInstantMessage im);
event ImprovedInstantMessage OnInstantMessage;
}

View File

@@ -815,11 +815,7 @@ namespace OpenSim.Framework
void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,
byte audible);
void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
uint timeStamp);
void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket);
void SendInstantMessage(GridInstantMessage im);
void SendGenericMessage(string method, List<string> message);

View File

@@ -1187,71 +1187,61 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(reply, ThrottleOutPacketType.Task);
}
/// <summary>
/// Send an instant message to this client
/// </summary>
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
SendInstantMessage(fromAgent, message, toAgent, fromName, dialog, timeStamp, UUID.Zero, false, new byte[0]);
}
/// <summary>
/// Send an instant message to this client
/// </summary>
//
// Don't remove transaction ID! Groups and item gives need to set it!
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
string fromName, byte dialog, uint timeStamp,
UUID transactionID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
if (((Scene)(m_scene)).Permissions.CanInstantMessage(fromAgent, toAgent))
if (((Scene)(m_scene)).Permissions.CanInstantMessage(new UUID(im.fromAgentID), new UUID(im.toAgentID)))
{
ImprovedInstantMessagePacket msg
= (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage);
msg.AgentData.AgentID = fromAgent;
msg.AgentData.AgentID = new UUID(im.fromAgentID);
msg.AgentData.SessionID = UUID.Zero;
msg.MessageBlock.FromAgentName = Utils.StringToBytes(fromName);
msg.MessageBlock.Dialog = dialog;
msg.MessageBlock.FromGroup = fromGroup;
if (transactionID == UUID.Zero)
msg.MessageBlock.ID = fromAgent ^ toAgent;
msg.MessageBlock.FromAgentName = Utils.StringToBytes(im.fromAgentName);
msg.MessageBlock.Dialog = im.dialog;
msg.MessageBlock.FromGroup = im.fromGroup;
if (im.imSessionID == UUID.Zero.Guid)
msg.MessageBlock.ID = new UUID(im.fromAgentID) ^ new UUID(im.toAgentID);
else
msg.MessageBlock.ID = transactionID;
msg.MessageBlock.Offline = 0;
msg.MessageBlock.ParentEstateID = 0;
msg.MessageBlock.Position = new Vector3();
msg.MessageBlock.RegionID = UUID.Zero;
msg.MessageBlock.Timestamp = timeStamp;
msg.MessageBlock.ToAgentID = toAgent;
msg.MessageBlock.ID = new UUID(im.imSessionID);
msg.MessageBlock.Offline = im.offline;
msg.MessageBlock.ParentEstateID = im.ParentEstateID;
msg.MessageBlock.Position = im.Position;
msg.MessageBlock.RegionID = new UUID(im.RegionID);
msg.MessageBlock.Timestamp = im.timestamp;
msg.MessageBlock.ToAgentID = new UUID(im.toAgentID);
// Cap the message length at 1099. There is a limit in ImprovedInstantMessagePacket
// the limit is 1100 but a 0 byte gets added to mark the end of the string
if (message != null && message.Length > 1099)
msg.MessageBlock.Message = Utils.StringToBytes(message.Substring(0, 1099));
if (im.message != null && im.message.Length > 1099)
msg.MessageBlock.Message = Utils.StringToBytes(im.message.Substring(0, 1099));
else
msg.MessageBlock.Message = Utils.StringToBytes(message);
msg.MessageBlock.BinaryBucket = binaryBucket;
msg.MessageBlock.Message = Utils.StringToBytes(im.message);
msg.MessageBlock.BinaryBucket = im.binaryBucket;
if (message.StartsWith("[grouptest]"))
if (im.message.StartsWith("[grouptest]"))
{ // this block is test code for implementing group IM - delete when group IM is finished
IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
{
dialog = 17;
im.dialog = 17;
//eq.ChatterboxInvitation(
// new UUID("00000000-68f9-1111-024e-222222111123"),
// "OpenSimulator Testing", fromAgent, message, toAgent, fromName, dialog, 0,
// false, 0, new Vector3(), 1, transactionID, fromGroup, binaryBucket);
// "OpenSimulator Testing", im.fromAgentID, im.message, im.toAgentID, im.fromAgentName, im.dialog, 0,
// false, 0, new Vector3(), 1, im.imSessionID, im.fromGroup, im.binaryBucket);
eq.ChatterboxInvitation(
new UUID("00000000-68f9-1111-024e-222222111123"),
"OpenSimulator Testing", fromAgent, message, toAgent, fromName, dialog, 0,
false, 0, new Vector3(), 1, transactionID, fromGroup, Utils.StringToBytes("OpenSimulator Testing"));
"OpenSimulator Testing", new UUID(im.fromAgentID), im.message, new UUID(im.toAgentID), im.fromAgentName, im.dialog, 0,
false, 0, new Vector3(), 1, new UUID(im.imSessionID), im.fromGroup, Utils.StringToBytes("OpenSimulator Testing"));
eq.ChatterBoxSessionAgentListUpdates(
new UUID("00000000-68f9-1111-024e-222222111123"),
fromAgent, toAgent, false, false, false);
new UUID(im.fromAgentID), new UUID(im.toAgentID), false, false, false);
}
Console.WriteLine("SendInstantMessage: " + msg);
@@ -7645,7 +7635,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message)
{
if (!ChildAgentStatus())
SendInstantMessage(FromAvatarID, Message, AgentId, FromAvatarName, 1, (uint)Util.UnixTimeSinceEpoch());
SendInstantMessage(new GridInstantMessage(null, FromAvatarID, FromAvatarName, AgentId, 1, Message, false, new Vector3()));
//SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)21,(uint) Util.UnixTimeSinceEpoch());
}

View File

@@ -679,9 +679,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
CreateCallingCard(client, friendID, callingCardFolders[0], friendPresence.Name);
// local message means OnGridInstantMessage won't be triggered, so do the work here.
friendPresence.ControllingClient.SendInstantMessage(agentID, agentID.ToString(), friendID, client.Name,
(byte)InstantMessageDialog.FriendshipAccepted,
(uint)Util.UnixTimeSinceEpoch());
friendPresence.ControllingClient.SendInstantMessage(
new GridInstantMessage(client.Scene, agentID,
client.Name, friendID,
(byte)InstantMessageDialog.FriendshipAccepted,
agentID.ToString(), false, Vector3.Zero));
ApproveFriendship(agentID, friendID, client.Name);
}
else

View File

@@ -137,12 +137,14 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if ((client != null) && !success)
{
client.SendInstantMessage(new UUID(im.toAgentID),
"Unable to send instant message. "+
"User is not logged in.",
new UUID(im.fromAgentID), "System",
client.SendInstantMessage(
new GridInstantMessage(
null, new UUID(im.fromAgentID), "System",
new UUID(im.toAgentID),
(byte)InstantMessageDialog.BusyAutoResponse,
(uint)Util.UnixTimeSinceEpoch());
"Unable to send instant message. "+
"User is not logged in.", false,
new Vector3()));
}
}
);

View File

@@ -113,16 +113,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if (!user.IsChildAgent)
{
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID),
im.message,
new UUID(im.toAgentID),
im.fromAgentName,
im.dialog,
im.timestamp,
new UUID(im.imSessionID),
im.fromGroup,
im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
// Message sent
result(true);
return;
@@ -143,16 +135,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID),
im.message,
new UUID(im.toAgentID),
im.fromAgentName,
im.dialog,
im.timestamp,
new UUID(im.imSessionID),
im.fromGroup,
im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
// Message sent
result(true);
return;

View File

@@ -167,11 +167,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
DateTime saved = Util.ToDateTime((uint)im.timestamp);
client.SendInstantMessage(new UUID(im.toAgentID),
"(saved " + saved.ToString() + ") " + im.message,
new UUID(im.fromAgentID), im.fromAgentName,
(byte)im.dialog,
(uint)im.timestamp);
im.message = "(saved " + saved.ToString() + ") " + im.message;
client.SendInstantMessage(im);
}
}
@@ -188,12 +185,13 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if (client == null)
return;
client.SendInstantMessage(new UUID(im.fromAgentID),
client.SendInstantMessage(new GridInstantMessage(
null, new UUID(im.toAgentID),
"System", new UUID(im.fromAgentID),
(byte)InstantMessageDialog.MessageFromAgent,
"User is not logged in. "+
(success ? "Message saved." : "Message not saved"),
new UUID(im.toAgentID), "System",
(byte)InstantMessageDialog.MessageFromAgent,
(uint)Util.UnixTimeSinceEpoch());
false, new Vector3()));
}
}
}

View File

@@ -212,11 +212,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
// And notify. Transaction ID is the item ID. We get that
// same ID back on the reply so we know what to act on
//
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID), im.message,
new UUID(im.toAgentID),
im.fromAgentName, im.dialog, im.timestamp,
copyID, false, im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
return;
}
@@ -232,11 +228,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
if (user != null) // Local
{
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID), im.message,
new UUID(im.toAgentID),
im.fromAgentName, im.dialog, im.timestamp,
UUID.Zero, false, im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
}
else
{
@@ -303,11 +295,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
if (user != null) // Local
{
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID), im.message,
new UUID(im.toAgentID),
im.fromAgentName, im.dialog, im.timestamp,
UUID.Zero, false, im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
}
else
{
@@ -460,11 +448,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
// Deliver message
//
user.ControllingClient.SendInstantMessage(
new UUID(msg.fromAgentID), msg.message,
new UUID(msg.toAgentID),
msg.fromAgentName, msg.dialog, msg.timestamp,
folderID, false, msg.binaryBucket);
user.ControllingClient.SendInstantMessage(msg);
}
else
{
@@ -497,11 +481,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
// Deliver message
//
user.ControllingClient.SendInstantMessage(
new UUID(msg.fromAgentID), msg.message,
new UUID(msg.toAgentID),
msg.fromAgentName, msg.dialog, msg.timestamp,
itemID, false, msg.binaryBucket);
user.ControllingClient.SendInstantMessage(msg);
}
}
}

View File

@@ -416,12 +416,7 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
}

View File

@@ -505,12 +505,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transationID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
}

View File

@@ -468,12 +468,7 @@ namespace OpenSim.Tests.Common.Mock
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
}