Change the client API to use GridInstantMessage for the "last mile" of IM

sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
This commit is contained in:
Melanie Thielker
2009-03-29 05:42:27 +00:00
parent 404bfdc9a6
commit c483206fd7
12 changed files with 61 additions and 135 deletions

View File

@@ -1187,71 +1187,61 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(reply, ThrottleOutPacketType.Task);
}
/// <summary>
/// Send an instant message to this client
/// </summary>
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
SendInstantMessage(fromAgent, message, toAgent, fromName, dialog, timeStamp, UUID.Zero, false, new byte[0]);
}
/// <summary>
/// Send an instant message to this client
/// </summary>
//
// Don't remove transaction ID! Groups and item gives need to set it!
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
string fromName, byte dialog, uint timeStamp,
UUID transactionID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
if (((Scene)(m_scene)).Permissions.CanInstantMessage(fromAgent, toAgent))
if (((Scene)(m_scene)).Permissions.CanInstantMessage(new UUID(im.fromAgentID), new UUID(im.toAgentID)))
{
ImprovedInstantMessagePacket msg
= (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage);
msg.AgentData.AgentID = fromAgent;
msg.AgentData.AgentID = new UUID(im.fromAgentID);
msg.AgentData.SessionID = UUID.Zero;
msg.MessageBlock.FromAgentName = Utils.StringToBytes(fromName);
msg.MessageBlock.Dialog = dialog;
msg.MessageBlock.FromGroup = fromGroup;
if (transactionID == UUID.Zero)
msg.MessageBlock.ID = fromAgent ^ toAgent;
msg.MessageBlock.FromAgentName = Utils.StringToBytes(im.fromAgentName);
msg.MessageBlock.Dialog = im.dialog;
msg.MessageBlock.FromGroup = im.fromGroup;
if (im.imSessionID == UUID.Zero.Guid)
msg.MessageBlock.ID = new UUID(im.fromAgentID) ^ new UUID(im.toAgentID);
else
msg.MessageBlock.ID = transactionID;
msg.MessageBlock.Offline = 0;
msg.MessageBlock.ParentEstateID = 0;
msg.MessageBlock.Position = new Vector3();
msg.MessageBlock.RegionID = UUID.Zero;
msg.MessageBlock.Timestamp = timeStamp;
msg.MessageBlock.ToAgentID = toAgent;
msg.MessageBlock.ID = new UUID(im.imSessionID);
msg.MessageBlock.Offline = im.offline;
msg.MessageBlock.ParentEstateID = im.ParentEstateID;
msg.MessageBlock.Position = im.Position;
msg.MessageBlock.RegionID = new UUID(im.RegionID);
msg.MessageBlock.Timestamp = im.timestamp;
msg.MessageBlock.ToAgentID = new UUID(im.toAgentID);
// Cap the message length at 1099. There is a limit in ImprovedInstantMessagePacket
// the limit is 1100 but a 0 byte gets added to mark the end of the string
if (message != null && message.Length > 1099)
msg.MessageBlock.Message = Utils.StringToBytes(message.Substring(0, 1099));
if (im.message != null && im.message.Length > 1099)
msg.MessageBlock.Message = Utils.StringToBytes(im.message.Substring(0, 1099));
else
msg.MessageBlock.Message = Utils.StringToBytes(message);
msg.MessageBlock.BinaryBucket = binaryBucket;
msg.MessageBlock.Message = Utils.StringToBytes(im.message);
msg.MessageBlock.BinaryBucket = im.binaryBucket;
if (message.StartsWith("[grouptest]"))
if (im.message.StartsWith("[grouptest]"))
{ // this block is test code for implementing group IM - delete when group IM is finished
IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
{
dialog = 17;
im.dialog = 17;
//eq.ChatterboxInvitation(
// new UUID("00000000-68f9-1111-024e-222222111123"),
// "OpenSimulator Testing", fromAgent, message, toAgent, fromName, dialog, 0,
// false, 0, new Vector3(), 1, transactionID, fromGroup, binaryBucket);
// "OpenSimulator Testing", im.fromAgentID, im.message, im.toAgentID, im.fromAgentName, im.dialog, 0,
// false, 0, new Vector3(), 1, im.imSessionID, im.fromGroup, im.binaryBucket);
eq.ChatterboxInvitation(
new UUID("00000000-68f9-1111-024e-222222111123"),
"OpenSimulator Testing", fromAgent, message, toAgent, fromName, dialog, 0,
false, 0, new Vector3(), 1, transactionID, fromGroup, Utils.StringToBytes("OpenSimulator Testing"));
"OpenSimulator Testing", new UUID(im.fromAgentID), im.message, new UUID(im.toAgentID), im.fromAgentName, im.dialog, 0,
false, 0, new Vector3(), 1, new UUID(im.imSessionID), im.fromGroup, Utils.StringToBytes("OpenSimulator Testing"));
eq.ChatterBoxSessionAgentListUpdates(
new UUID("00000000-68f9-1111-024e-222222111123"),
fromAgent, toAgent, false, false, false);
new UUID(im.fromAgentID), new UUID(im.toAgentID), false, false, false);
}
Console.WriteLine("SendInstantMessage: " + msg);
@@ -7645,7 +7635,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message)
{
if (!ChildAgentStatus())
SendInstantMessage(FromAvatarID, Message, AgentId, FromAvatarName, 1, (uint)Util.UnixTimeSinceEpoch());
SendInstantMessage(new GridInstantMessage(null, FromAvatarID, FromAvatarName, AgentId, 1, Message, false, new Vector3()));
//SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)21,(uint) Util.UnixTimeSinceEpoch());
}