mirror of
https://github.com/opensim/opensim.git
synced 2026-08-09 18:55:58 +08:00
Add llGiveInventory() test from object to object where both objects are owned by the same user.
This commit is contained in:
@@ -154,6 +154,15 @@ namespace OpenSim.Region.Framework.Interfaces
|
||||
/// <returns>null if the item does not exist</returns>
|
||||
TaskInventoryItem GetInventoryItem(UUID itemId);
|
||||
|
||||
/// <summary>
|
||||
/// Get all inventory items.
|
||||
/// </summary>
|
||||
/// <param name="name"></param>
|
||||
/// <returns>
|
||||
/// If there are no inventory items then an empty list is returned.
|
||||
/// </returns>
|
||||
List<TaskInventoryItem> GetInventoryItems();
|
||||
|
||||
/// <summary>
|
||||
/// Get inventory items by name.
|
||||
/// </summary>
|
||||
@@ -162,7 +171,7 @@ namespace OpenSim.Region.Framework.Interfaces
|
||||
/// A list of inventory items with that name.
|
||||
/// If no inventory item has that name then an empty list is returned.
|
||||
/// </returns>
|
||||
IList<TaskInventoryItem> GetInventoryItems(string name);
|
||||
List<TaskInventoryItem> GetInventoryItems(string name);
|
||||
|
||||
/// <summary>
|
||||
/// Get the scene object referenced by an inventory item.
|
||||
|
||||
@@ -590,9 +590,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// A list of inventory items with that name.
|
||||
/// If no inventory item has that name then an empty list is returned.
|
||||
/// </returns>
|
||||
public IList<TaskInventoryItem> GetInventoryItems(string name)
|
||||
public List<TaskInventoryItem> GetInventoryItems(string name)
|
||||
{
|
||||
IList<TaskInventoryItem> items = new List<TaskInventoryItem>();
|
||||
List<TaskInventoryItem> items = new List<TaskInventoryItem>();
|
||||
|
||||
lock (m_items)
|
||||
{
|
||||
@@ -1100,7 +1100,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public List<TaskInventoryItem> GetInventoryItems()
|
||||
{
|
||||
List<TaskInventoryItem> ret = new List<TaskInventoryItem>();
|
||||
List<TaskInventoryItem> ret = new List<TaskInventoryItem>();
|
||||
|
||||
lock (m_items)
|
||||
ret = new List<TaskInventoryItem>(m_items.Values);
|
||||
|
||||
@@ -113,7 +113,7 @@ namespace OpenSim.Region.Framework.Tests
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test MoveTaskInventoryItem where the item has no parent folder assigned.
|
||||
/// Test MoveTaskInventoryItem from a part inventory to a user inventory where the item has no parent folder assigned.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This should place it in the most suitable user folder.
|
||||
@@ -142,9 +142,11 @@ namespace OpenSim.Region.Framework.Tests
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test MoveTaskInventoryItem where the item has no parent folder assigned.
|
||||
/// Test MoveTaskInventoryItem from a part inventory to a user inventory where the item has no parent folder assigned.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This should place it in the most suitable user folder.
|
||||
/// </remarks>
|
||||
[Test]
|
||||
public void TestMoveTaskInventoryItemNoParent()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user