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* minor: eliminate some mono compiler warnings
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@@ -38,8 +38,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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public class LLPacketServer
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{
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private static readonly log4net.ILog m_log
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= log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly log4net.ILog m_log
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// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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protected readonly ILLClientStackNetworkHandler m_networkHandler;
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protected IScene m_scene;
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@@ -74,7 +74,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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uint port = 666;
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testLLUDPServer.Initialise(null, ref port, 0, false, userSettings, null, acm);
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LLPacketServer packetServer = new LLPacketServer(testLLUDPServer, userSettings);
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new LLPacketServer(testLLUDPServer, userSettings);
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testLLUDPServer.LocalScene = new MockScene();
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UseCircuitCodePacket uccp = new UseCircuitCodePacket();
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