Add information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and OpenSim.ini.example. Default remains abort.

This setting controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op)
co-op should be more stable but this option is experimental.
If moving from co-op to abort, existing script DLLs will need to be recompiled.
This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run
or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/
One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile
This commit is contained in:
Justin Clark-Casey (justincc)
2013-01-23 23:57:09 +00:00
parent 8a22ac3f94
commit c51cae8fe8
2 changed files with 31 additions and 13 deletions

View File

@@ -1290,6 +1290,20 @@
; script assemblies
AppDomainLoading = true
; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false
; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the
; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used
; by scripts have changed.
; DeleteScriptsOnStartup = false
; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op)
; co-op will be more stable but this option is currently experimental.
; If moving from co-op to abort, existing script DLLs will need to be recompiled.
; This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run
; or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/
; One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile
ScriptStopStrategy = abort
; Rate to poll for asynchronous command replies (ms)
; currently unused
;AsyncLLCommandLoopms = 50
@@ -1391,12 +1405,6 @@
;; Path to script assemblies
; ScriptEnginesPath = "ScriptEngines"
; Controls whether previously compiled scripts DLLs are deleted on sim restart. If you set this to false
; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the
; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used
; by scripts have changed.
; DeleteScriptsOnStartup = false
[Concierge]
; Enable concierge module