Change the IScriptApi back to it's original form, removing XEngine

specific additions that should not have been there in the first place.
Sleeping and time measurement are now completely internal to XEngine
This commit is contained in:
Melanie Thielker
2015-08-17 21:46:30 +02:00
parent ee7debcca6
commit c53f732163
22 changed files with 101 additions and 69 deletions

View File

@@ -98,9 +98,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID);
@@ -144,9 +144,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
// Create an object embedded inside the first
TaskInventoryHelpers.AddNotecard(
@@ -192,9 +192,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
// Create an object embedded inside the first
TaskInventoryHelpers.AddSceneObject(
@@ -229,4 +229,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
Assert.That(sp2.Appearance.GetAttachpoint(attachmentsInAppearance2[0].ItemID), Is.EqualTo((uint)attachPoint));
}
}
}
}