And another go

This commit is contained in:
Melanie
2009-09-15 08:24:51 +01:00
parent cec296543c
commit c5455d4fe7

View File

@@ -274,7 +274,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
// Now try loading to a root child folder
UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA");
archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "troll", archiveReadStream);
archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream);
InventoryItemBase foundItem2
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xA/" + itemName);
@@ -283,7 +283,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
// Now try loading to a more deeply nested folder
UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC");
archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "troll", archiveReadStream);
archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream);
InventoryItemBase foundItem3
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName);