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Correct display of landmark about info. Also correct region maturity rating
in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity.
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@@ -121,7 +121,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
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#region ILandService
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public LandData GetLandData(ulong regionHandle, uint x, uint y)
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public LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
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{
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m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}",
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regionHandle, m_Scenes.Count);
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@@ -130,10 +130,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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m_log.Debug("[LAND IN CONNECTOR]: Found region to GetLandData from");
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regionAccess = s.RegionInfo.AccessLevel;
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return s.GetLandData(x, y);
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}
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}
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m_log.DebugFormat("[LAND IN CONNECTOR]: region handle {0} not found", regionHandle);
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regionAccess = 42;
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return null;
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}
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@@ -116,8 +116,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
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#region ILandService
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public LandData GetLandData(ulong regionHandle, uint x, uint y)
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public LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
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{
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regionAccess = 2;
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m_log.DebugFormat("[LAND CONNECTOR]: request for land data in {0} at {1}, {2}",
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regionHandle, x, y);
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@@ -126,6 +127,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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LandData land = s.GetLandData(x, y);
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regionAccess = s.RegionInfo.AccessLevel;
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return land;
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}
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}
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@@ -108,13 +108,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
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#region ILandService
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public override LandData GetLandData(ulong regionHandle, uint x, uint y)
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public override LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
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{
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LandData land = m_LocalService.GetLandData(regionHandle, x, y);
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LandData land = m_LocalService.GetLandData(regionHandle, x, y, out regionAccess);
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if (land != null)
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return land;
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return base.GetLandData(regionHandle, x, y);
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return base.GetLandData(regionHandle, x, y, out regionAccess);
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}
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#endregion ILandService
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@@ -51,6 +51,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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public LandData LandData;
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public ulong RegionHandle;
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public uint X, Y;
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public byte RegionAccess;
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}
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public class LandManagementModule : INonSharedRegionModule
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@@ -1484,13 +1485,15 @@ namespace OpenSim.Region.CoreModules.World.Land
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if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle)
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{
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extLandData.LandData = this.GetLandObject(extLandData.X, extLandData.Y).LandData;
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extLandData.RegionAccess = m_scene.RegionInfo.AccessLevel;
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}
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else
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{
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ILandService landService = m_scene.RequestModuleInterface<ILandService>();
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extLandData.LandData = landService.GetLandData(extLandData.RegionHandle,
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extLandData.X,
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extLandData.Y);
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extLandData.Y,
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out extLandData.RegionAccess);
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if (extLandData.LandData == null)
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{
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// we didn't find the region/land => don't cache
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@@ -1522,6 +1525,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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r.RegionName = info.RegionName;
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r.RegionLocX = (uint)info.RegionLocX;
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r.RegionLocY = (uint)info.RegionLocY;
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r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess);
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remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y);
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}
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else
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