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reduce diferencs btw OpenSimDefaults.ini and OpenSim.ini.example
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@@ -696,12 +696,6 @@
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;; then you might want to try setting this to false.
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; mesh_sculpted_prim = true
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;# {use_NINJA_physics_joints} {[Startup]physics:OpenDynamicsEngine} {Use jointed (NINJA) physics?} {true false} false
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;; If you would like physics joints to be enabled through a special naming
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;; convention in the client, set this to true.
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;; (see NINJA Physics, http://opensimulator.org/wiki/NINJA_Physics)
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; use_NINJA_physics_joints = false
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[RemoteAdmin]
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;; This is the remote admin module, which uses XMLRPC requests to
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;; manage regions from a web interface.
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@@ -1138,15 +1132,19 @@
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;; several options to control NPCs creation
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;# {AllowNotOwned} {} {allow NPCs to be created not Owned} {true false} false
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;; allow NPCs to be created not Owned {true false} default: true
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; AllowNotOwned = false
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;# {AllowSenseAsAvatar} {} {allow NPCs to set to be sensed as Avatars} {true false} false
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;; allow NPCs to set to be sensed as Avatars {true false} default: true
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; AllowSenseAsAvatar = false
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;# {AllowCloneOtherAvatars} {} {allow NPCs to created cloning any avatar in region} {true false} false
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;; allow NPCs to created cloning any avatar in region {true false} default: true
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; AllowCloneOtherAvatars = false
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;# {NoNPCGroup} {} {if true NPCs will have no group title, if false display "- NPC -"} {true false} false
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;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true
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; NoNPCGroup = false
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