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* Lock timers when Calling Start() and Stop() when the Thread Context is murky. This affects Mono only.
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@@ -58,7 +58,8 @@ namespace OpenSim.Grid.MessagingServer.Modules
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m_messageCore = messageCore;
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reconnectTimer.Elapsed += registerWithUserServer;
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reconnectTimer.Start();
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lock (reconnectTimer)
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reconnectTimer.Start();
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}
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public void Initialise()
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