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* Refactored ClientView into LLClientView. Removed all direct references to UDPServer and replaced with IClientNetworkServer.
* This should, in theory, let us make new servers with different protocols very easily (rather than the challenge we would have faced before). * BREAKS LoadBalancing module for the moment. * Commit 1/3 - Please dont attempt to update to this revision until all 3 are in.
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@@ -480,6 +480,12 @@ namespace OpenSim.Framework
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/// <param name="packType"></param>
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string Name { get; }
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bool IsActive
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{
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get;
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set;
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}
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uint CircuitCode { get; }
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event ImprovedInstantMessage OnInstantMessage;
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event ChatFromViewer OnChatFromViewer;
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