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* Make inventory operations sync rather than async. This is to alleviate race conditions such as that in mantis #190
* Make inventory messages more verbose. Hopefully they aren't now too verbose * This may resolve some grid instability but it's likely there's much more out there.
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@@ -238,7 +238,10 @@ namespace OpenSim.Region.Environment.Scenes
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public void MoveInventoryItem(IClientAPI remoteClient,LLUUID folderID, LLUUID itemID, int length, string newName)
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{
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MainLog.Instance.Verbose("INVENTORY", "Moving item for " + remoteClient.AgentId.ToStringHyphenated());
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MainLog.Instance.Verbose(
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"INVENTORY",
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"Moving item for " + remoteClient.AgentId.ToStringHyphenated());
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CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId);
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if (userInfo == null)
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{
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