Implemented: llSetText, llResetScript

Implemented: llHTTPRequest (queue, thread, etc -- but not actuall call)
This commit is contained in:
Tedd Hansen
2007-09-16 03:36:13 +00:00
parent 88968622ea
commit c654506b18
7 changed files with 330 additions and 188 deletions

View File

@@ -96,13 +96,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
AppDomainSetup ads = new AppDomainSetup();
ads.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory;
ads.DisallowBindingRedirects = false;
ads.DisallowCodeDownload = true;
ads.DisallowCodeDownload = true;
ads.LoaderOptimization = LoaderOptimization.MultiDomain; // Sounds good ;)
ads.ShadowCopyFiles = "true"; // Enabled shadowing
ads.ConfigurationFile = AppDomain.CurrentDomain.SetupInformation.ConfigurationFile;
AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + AppDomainNameCount, null, ads);
Console.WriteLine("Loading: " + AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll").ToString());
AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + AppDomainNameCount, null, ads);
Console.WriteLine("Loading: " + AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll").ToString());
AD.Load(AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll"));
// Return the new AppDomain