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Implemented: llSetText, llResetScript
Implemented: llHTTPRequest (queue, thread, etc -- but not actuall call)
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@@ -18,8 +18,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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dataTypes.Add("integer", "int");
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dataTypes.Add("float", "double");
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dataTypes.Add("string", "string");
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dataTypes.Add("key", "string");
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dataTypes.Add("vector", "LSL_Types.Vector3");
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dataTypes.Add("key", "string");
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dataTypes.Add("vector", "LSL_Types.Vector3");
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dataTypes.Add("rotation", "LSL_Types.Quaternion");
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dataTypes.Add("list", "list");
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dataTypes.Add("null", "null");
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@@ -225,9 +225,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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}
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// Add namespace, class name and inheritance
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Return = "" +
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// Add namespace, class name and inheritance
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Return = "" +
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"using OpenSim.Region.ScriptEngine.Common;";
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//"using System; " +
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//"using System.Collections.Generic; " +
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