move ChannelDigger from its own project into the main terrain module with the rest of the effects

This commit is contained in:
Justin Clark-Casey (justincc)
2010-07-30 20:34:14 +01:00
parent cdd3f17b2b
commit c6bc1d28ec
2 changed files with 1 additions and 25 deletions

View File

@@ -30,7 +30,7 @@ using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.Modules.Terrain.Extensions.DefaultEffects.Effects
namespace OpenSim.Region.CoreModules.World.Terrain.Effects
{
public class ChannelDigger : ITerrainEffect
{