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refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.
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@@ -2967,22 +2967,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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public void ScriptSetPhantomStatus(bool Phantom)
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{
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if (m_parentGroup != null)
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{
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m_parentGroup.ScriptSetPhantomStatus(Phantom);
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}
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}
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public void ScriptSetTemporaryStatus(bool Temporary)
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{
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if (m_parentGroup != null)
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{
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m_parentGroup.ScriptSetTemporaryStatus(Temporary);
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}
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}
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public void ScriptSetPhysicsStatus(bool UsePhysics)
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{
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if (m_parentGroup == null)
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@@ -2991,15 +2975,6 @@ namespace OpenSim.Region.Framework.Scenes
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m_parentGroup.ScriptSetPhysicsStatus(UsePhysics);
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}
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public void ScriptSetVolumeDetect(bool SetVD)
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{
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if (m_parentGroup != null)
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{
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m_parentGroup.ScriptSetVolumeDetect(SetVD);
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}
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}
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/// <summary>
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/// Set sculpt and mesh data, and tell the physics engine to process the change.
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/// </summary>
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