Comment out unused variables / private fields to avoid compiler warnings.

This commit is contained in:
Jeff Ames
2009-06-04 03:58:04 +00:00
parent 2a855a6457
commit c6cef4bad5
8 changed files with 31 additions and 40 deletions

View File

@@ -49,14 +49,14 @@ namespace OpenSim.Grid.UserServer.Modules
private UserDataBaseService m_userDataBaseService;
// private BaseHttpServer m_httpServer;
private UserConfig m_config;
// TODO: unused: private UserConfig m_config;
private string m_inventoryServerUrl;
private IInterServiceInventoryServices m_inventoryService;
public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService)
{
m_config = config;
// TODO: unused: m_config = config;
m_userDataBaseService = userDataBaseService;
m_inventoryService = inventoryService;
m_inventoryServerUrl = config.InventoryUrl.OriginalString;
@@ -124,8 +124,8 @@ namespace OpenSim.Grid.UserServer.Modules
public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes)
{
m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString());
Guid bodyFolder = Guid.Empty;
Guid clothesFolder = Guid.Empty;
// TODO: unused: Guid bodyFolder = Guid.Empty;
// TODO: unused: Guid clothesFolder = Guid.Empty;
bool success = false;
UUID avID = new UUID(avatarID);