Comment out unused variables / private fields to avoid compiler warnings.

This commit is contained in:
Jeff Ames
2009-06-04 03:58:04 +00:00
parent 2a855a6457
commit c6cef4bad5
8 changed files with 31 additions and 40 deletions

View File

@@ -46,14 +46,14 @@ namespace OpenSim.Server.Handlers.Simulation
{
public class AgentGetHandler : BaseStreamHandler
{
private ISimulationService m_SimulationService;
private IAuthenticationService m_AuthenticationService;
// TODO: unused: private ISimulationService m_SimulationService;
// TODO: unused: private IAuthenticationService m_AuthenticationService;
public AgentGetHandler(ISimulationService service, IAuthenticationService authentication) :
base("GET", "/agent")
{
m_SimulationService = service;
m_AuthenticationService = authentication;
// TODO: unused: m_SimulationService = service;
// TODO: unused: m_AuthenticationService = authentication;
}
public override byte[] Handle(string path, Stream request,
@@ -70,14 +70,14 @@ namespace OpenSim.Server.Handlers.Simulation
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private ISimulationService m_SimulationService;
private IAuthenticationService m_AuthenticationService;
private bool m_AllowForeignGuests;
// TODO: unused: private bool m_AllowForeignGuests;
public AgentPostHandler(ISimulationService service, IAuthenticationService authentication, bool foreignGuests) :
base("POST", "/agent")
{
m_SimulationService = service;
m_AuthenticationService = authentication;
m_AllowForeignGuests = foreignGuests;
// TODO: unused: m_AllowForeignGuests = foreignGuests;
}
public override byte[] Handle(string path, Stream request,
@@ -160,20 +160,19 @@ namespace OpenSim.Server.Handlers.Simulation
httpResponse.StatusCode = (int)HttpStatusCode.OK;
return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
}
}
public class AgentPutHandler : BaseStreamHandler
{
private ISimulationService m_SimulationService;
private IAuthenticationService m_AuthenticationService;
// TODO: unused: private ISimulationService m_SimulationService;
// TODO: unused: private IAuthenticationService m_AuthenticationService;
public AgentPutHandler(ISimulationService service, IAuthenticationService authentication) :
base("PUT", "/agent")
{
m_SimulationService = service;
m_AuthenticationService = authentication;
// TODO: unused: m_SimulationService = service;
// TODO: unused: m_AuthenticationService = authentication;
}
public override byte[] Handle(string path, Stream request,
@@ -187,14 +186,14 @@ namespace OpenSim.Server.Handlers.Simulation
public class AgentDeleteHandler : BaseStreamHandler
{
private ISimulationService m_SimulationService;
private IAuthenticationService m_AuthenticationService;
// TODO: unused: private ISimulationService m_SimulationService;
// TODO: unused: private IAuthenticationService m_AuthenticationService;
public AgentDeleteHandler(ISimulationService service, IAuthenticationService authentication) :
base("DELETE", "/agent")
{
m_SimulationService = service;
m_AuthenticationService = authentication;
// TODO: unused: m_SimulationService = service;
// TODO: unused: m_AuthenticationService = authentication;
}
public override byte[] Handle(string path, Stream request,
@@ -205,5 +204,4 @@ namespace OpenSim.Server.Handlers.Simulation
return new byte[] { };
}
}
}