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Comment out unused variables / private fields to avoid compiler warnings.
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@@ -46,14 +46,14 @@ namespace OpenSim.Server.Handlers.Simulation
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{
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public class AgentGetHandler : BaseStreamHandler
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{
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private ISimulationService m_SimulationService;
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private IAuthenticationService m_AuthenticationService;
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// TODO: unused: private ISimulationService m_SimulationService;
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// TODO: unused: private IAuthenticationService m_AuthenticationService;
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public AgentGetHandler(ISimulationService service, IAuthenticationService authentication) :
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base("GET", "/agent")
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{
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m_SimulationService = service;
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m_AuthenticationService = authentication;
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// TODO: unused: m_SimulationService = service;
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// TODO: unused: m_AuthenticationService = authentication;
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}
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public override byte[] Handle(string path, Stream request,
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@@ -70,14 +70,14 @@ namespace OpenSim.Server.Handlers.Simulation
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private ISimulationService m_SimulationService;
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private IAuthenticationService m_AuthenticationService;
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private bool m_AllowForeignGuests;
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// TODO: unused: private bool m_AllowForeignGuests;
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public AgentPostHandler(ISimulationService service, IAuthenticationService authentication, bool foreignGuests) :
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base("POST", "/agent")
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{
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m_SimulationService = service;
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m_AuthenticationService = authentication;
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m_AllowForeignGuests = foreignGuests;
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// TODO: unused: m_AllowForeignGuests = foreignGuests;
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}
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public override byte[] Handle(string path, Stream request,
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@@ -160,20 +160,19 @@ namespace OpenSim.Server.Handlers.Simulation
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
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}
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}
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public class AgentPutHandler : BaseStreamHandler
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{
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private ISimulationService m_SimulationService;
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private IAuthenticationService m_AuthenticationService;
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// TODO: unused: private ISimulationService m_SimulationService;
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// TODO: unused: private IAuthenticationService m_AuthenticationService;
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public AgentPutHandler(ISimulationService service, IAuthenticationService authentication) :
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base("PUT", "/agent")
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{
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m_SimulationService = service;
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m_AuthenticationService = authentication;
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// TODO: unused: m_SimulationService = service;
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// TODO: unused: m_AuthenticationService = authentication;
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}
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public override byte[] Handle(string path, Stream request,
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@@ -187,14 +186,14 @@ namespace OpenSim.Server.Handlers.Simulation
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public class AgentDeleteHandler : BaseStreamHandler
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{
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private ISimulationService m_SimulationService;
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private IAuthenticationService m_AuthenticationService;
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// TODO: unused: private ISimulationService m_SimulationService;
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// TODO: unused: private IAuthenticationService m_AuthenticationService;
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public AgentDeleteHandler(ISimulationService service, IAuthenticationService authentication) :
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base("DELETE", "/agent")
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{
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m_SimulationService = service;
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m_AuthenticationService = authentication;
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// TODO: unused: m_SimulationService = service;
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// TODO: unused: m_AuthenticationService = authentication;
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}
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public override byte[] Handle(string path, Stream request,
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@@ -205,5 +204,4 @@ namespace OpenSim.Server.Handlers.Simulation
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return new byte[] { };
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}
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}
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}
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