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persist script changes to mediaURL and musicURL ( heavy thing )
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@@ -1244,6 +1244,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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public void SetMediaUrl(string url)
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{
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LandData.MediaURL = url;
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m_scene.LandChannel.UpdateLandObject(LandData.LocalID, LandData);
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SendLandUpdateToAvatarsOverMe();
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}
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@@ -1254,6 +1255,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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public void SetMusicUrl(string url)
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{
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LandData.MusicURL = url;
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m_scene.LandChannel.UpdateLandObject(LandData.LocalID, LandData);
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SendLandUpdateToAvatarsOverMe();
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}
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