send all animations to self again...

This commit is contained in:
UbitUmarov
2022-04-20 01:37:25 +01:00
parent d919441fb2
commit c7253d8bf9
5 changed files with 72 additions and 106 deletions

View File

@@ -866,11 +866,11 @@ namespace OpenSim.Region.Framework.Scenes.Animation
m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs);
// SendAnimPack(animIDs, sequenceNums, objectIDs);
if(selfIncluded)
//SendAnimPack(animIDs, sequenceNums, objectIDs);
//if(selfIncluded)
m_scenePresence.SendAnimPack(animIDs, sequenceNums, objectIDs);
else
m_scenePresence.SendAnimPackToOthers(animIDs, sequenceNums, objectIDs);
//else
// m_scenePresence.SendAnimPackToOthers(animIDs, sequenceNums, objectIDs);
}
public string GetAnimName(UUID animId)