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Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
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@@ -37,7 +37,7 @@ namespace OpenSim.Framework.Sims
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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System.Console.WriteLine(e.ToString());
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}
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return this;
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}
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@@ -69,7 +69,7 @@ namespace OpenSim.Framework.Sims
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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System.Console.WriteLine(e.ToString());
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}
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return this;
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}
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