mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
This commit is contained in:
@@ -1,4 +1,4 @@
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@@ -6,7 +6,8 @@
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@@ -28,7 +31,8 @@
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@@ -37,7 +41,8 @@
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@@ -55,26 +61,28 @@
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<Reference Include="libsecondlife.dll">
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@@ -84,43 +92,43 @@
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@@ -157,30 +165,17 @@
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<Compile Include="Grid.cs">
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<SubType>Code</SubType>
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<Compile Include="OpenSimNetworkHandler.cs" />
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<Compile Include="PacketServer.cs">
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<Compile Include="RegionInfo.cs">
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@@ -193,66 +188,6 @@
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<SubType>Code</SubType>
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</Compile>
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="world\Primitive.cs">
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<SubType>Code</SubType>
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</Compile>
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<SubType>Code</SubType>
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<Compile Include="world\SceneObject.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="world\World.cs">
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<SubType>Code</SubType>
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<Compile Include="world\World.PacketHandlers.cs">
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@@ -261,4 +196,4 @@
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