mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
This commit is contained in:
@@ -34,7 +34,6 @@ using System.Data;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Terrain;
|
||||
using BerkeleyDb;
|
||||
using Kds.Serialization;
|
||||
using Kds.Serialization.Buffer;
|
||||
|
||||
@@ -31,7 +31,7 @@ using Db4objects.Db4o.Query;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Terrain;
|
||||
|
||||
|
||||
namespace OpenSim.Storage.LocalStorageDb4o
|
||||
{
|
||||
|
||||
@@ -35,7 +35,7 @@ using System.Data.SQLite;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Terrain;
|
||||
|
||||
|
||||
namespace OpenSim.Storage.LocalStorageSQLite
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user