* Updated libomv to r3461

Main reason for upgrade is to revert API change that was introduced in order to support headerless binary LLSD decoding needed for deserialization of the mesh assets, which turned out to be unnecessary as we can transparently decode both kinds.
This commit is contained in:
Latif Khalifa
2010-10-24 22:47:53 +02:00
committed by Melanie
parent 852c61aaa6
commit c74c1620a1
7 changed files with 13 additions and 12 deletions

View File

@@ -287,7 +287,7 @@ namespace OpenSim.Region.Physics.Meshing
long start = 0;
using (MemoryStream data = new MemoryStream(primShape.SculptData))
{
meshOsd = (OSDMap)OSDParser.DeserializeLLSDBinary(data, true);
meshOsd = (OSDMap)OSDParser.DeserializeLLSDBinary(data);
start = data.Position;
}
@@ -324,7 +324,7 @@ namespace OpenSim.Region.Physics.Meshing
byte[] decompressedBuf = outMs.GetBuffer();
decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf, true);
decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf);
}
}
}