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* Updated libomv to r3461
Main reason for upgrade is to revert API change that was introduced in order to support headerless binary LLSD decoding needed for deserialization of the mesh assets, which turned out to be unnecessary as we can transparently decode both kinds.
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@@ -135,17 +135,17 @@
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</member>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.Byte[])">
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<summary>
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Deserializes binary LLSD
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</summary>
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<param name="binaryData"></param>
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<returns></returns>
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<param name="binaryData">Serialized data</param>
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<returns>OSD containting deserialized data</returns>
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</member>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.IO.Stream)">
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<summary>
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Deserializes binary LLSD
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</summary>
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<param name="stream"></param>
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<returns></returns>
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<param name="stream">Stream to read the data from</param>
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<returns>OSD containting deserialized data</returns>
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</member>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinary(OpenMetaverse.StructuredData.OSD)">
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<summary>
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