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replace GetNearestPoint... funtions
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@@ -64,6 +64,10 @@ namespace OpenSim.Framework
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// a estimation of a parcel center.
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Vector2 CenterPoint { get; }
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// get positions
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Vector2? GetNearestPoint(Vector3 pos);
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Vector2? GetNearestPointAlongDirection(Vector3 pos, Vector3 pdirection);
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bool ContainsPoint(int x, int y);
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ILandObject Copy();
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