make use of some of those on inventory caps; fix some set of sp osutf8 fields

This commit is contained in:
UbitUmarov
2020-10-10 19:11:37 +01:00
parent 8c4ef84b25
commit c7d61737fb
5 changed files with 126 additions and 103 deletions

View File

@@ -4075,12 +4075,24 @@ namespace OpenSim.Region.Framework.Scenes
public void SetText(string text)
{
osUTF8 old = osUTF8Text;
osUTF8Text = new osUTF8(text, 254);
if (ParentGroup != null && !osUTF8Text.Equals(old))
if(string.IsNullOrEmpty(text))
{
ParentGroup.HasGroupChanged = true;
ScheduleFullUpdate();
osUTF8Text = null;
if (old != null && ParentGroup != null)
{
ParentGroup.HasGroupChanged = true;
ScheduleFullUpdate();
}
}
else
{
osUTF8Text = new osUTF8(text, 254);
if (ParentGroup != null && !osUTF8Text.Equals(old))
{
ParentGroup.HasGroupChanged = true;
ScheduleFullUpdate();
}
}
}
@@ -4099,11 +4111,23 @@ namespace OpenSim.Region.Framework.Scenes
(int) (color.Y*0xff),
(int) (color.Z*0xff));
osUTF8 old = osUTF8Text;
osUTF8Text = new osUTF8(text, 254);
if (ParentGroup != null && (oldcolor != Color || !osUTF8Text.Equals(old)))
if(string.IsNullOrEmpty(text))
{
ParentGroup.HasGroupChanged = true;
ScheduleFullUpdate();
osUTF8Text = new osUTF8(text, 254);
if (ParentGroup != null && (oldcolor != Color || !osUTF8Text.Equals(old)))
{
ParentGroup.HasGroupChanged = true;
ScheduleFullUpdate();
}
}
else
{
osUTF8Text = null;
if (ParentGroup != null && (oldcolor != Color || old != null))
{
ParentGroup.HasGroupChanged = true;
ScheduleFullUpdate();
}
}
}