Convert SendKillObject to take a list of uint rather than sending one

packet per prim. More to come as we change to make use of this.
This commit is contained in:
Melanie
2011-11-06 20:38:07 +00:00
parent fa992a020c
commit c7dd7b13a2
10 changed files with 52 additions and 51 deletions

View File

@@ -1046,7 +1046,7 @@ namespace OpenSim.Framework
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="localID"></param>
void SendKillObject(ulong regionHandle, uint localID);
void SendKillObject(ulong regionHandle, List<uint> localID);
void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs);
void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);