mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 17:55:48 +08:00
Convert SendKillObject to take a list of uint rather than sending one
packet per prim. More to come as we change to make use of this.
This commit is contained in:
@@ -570,7 +570,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
|
||||
protected void KillEntity(Scene scene, uint localID)
|
||||
{
|
||||
scene.SendKillObject(localID);
|
||||
scene.SendKillObject(new List<uint> { localID });
|
||||
}
|
||||
|
||||
protected virtual GridRegion GetFinalDestination(GridRegion region)
|
||||
|
||||
Reference in New Issue
Block a user