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Mantis#1590. Thank you kindly, Melanie for a patch that:
Makes items appear in the item type folder, rather than in the root
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@@ -2722,9 +2722,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (World.GetScenePresence(destId) != null)
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{
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// destination is an avatar
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CachedUserInfo userInfo =
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World.CommsManager.UserProfileCacheService.GetUserDetails(destId);
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World.MoveTaskInventoryItem(destId,userInfo.RootFolder.ID, m_host, objId);
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World.MoveTaskInventoryItem(destId, null, m_host, objId);
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}
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else
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{
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