diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 6c6151ec3b..874e8b7cdc 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs @@ -460,7 +460,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions // return objectEveryoneMask; // Estate users should be able to edit anything in the sim - if (IsEstateManager(user) && m_RegionOwnerIsGod) + if (IsEstateManager(user) && m_RegionOwnerIsGod && (!IsAdministrator(objectOwner))) return objectOwnerMask; // Admin should be able to edit anything in the sim (including admin objects)