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* Deletes my EventReader ScriptRewriter. It isn't required to rewrite the script to publish the events anymore.
* Introduces a language(regex) independent event recognizer and publishes the events the script listens.
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@@ -319,7 +319,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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private static string CreateCSCompilerScript(string compileScript)
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{
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compileScript = EventReaderRewriter.ReWriteScriptWithPublishedEventsCS(compileScript);
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compileScript = String.Empty +
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"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" +
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