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Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.
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@@ -355,6 +355,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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foreach (SceneObjectGroup objectGroup in objlist)
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{
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if (objectGroup.KeyframeMotion != null)
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objectGroup.KeyframeMotion.Stop();
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objectGroup.KeyframeMotion = null;
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Vector3 inventoryStoredPosition = new Vector3
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(((objectGroup.AbsolutePosition.X > (int)Constants.RegionSize)
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? 250
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