Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.

This commit is contained in:
Melanie
2012-02-26 02:36:34 +01:00
parent 5eb1679367
commit c82709c0d6
9 changed files with 493 additions and 2 deletions

View File

@@ -1855,6 +1855,9 @@ namespace OpenSim.Region.Framework.Scenes
{
if (UsePhysics)
{
if (ParentGroup.KeyframeMotion != null)
ParentGroup.KeyframeMotion.Stop();
ParentGroup.KeyframeMotion = null;
ParentGroup.Scene.AddPhysicalPrim(1);
PhysActor.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate;