* Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol

This commit is contained in:
Teravus Ovares (Dan Olivares)
2009-08-07 18:40:56 -04:00
parent a1a09297bc
commit c8a68fb3fb
14 changed files with 126 additions and 74 deletions

View File

@@ -1192,6 +1192,19 @@ namespace OpenSim.Region.Framework.Scenes
Heightmap = new TerrainChannel(map);
}
}
catch (IOException e)
{
m_log.Warn("[TERRAIN]: Scene.cs: LoadWorldMap() - Failed with exception " + e.ToString() + " Regenerating");
// Non standard region size. If there's an old terrain in the database, it might read past the buffer
if ((int)Constants.RegionSize != 256)
{
Heightmap = new TerrainChannel();
m_storageManager.DataStore.StoreTerrain(Heightmap.GetDoubles(), RegionInfo.RegionID);
}
}
catch (Exception e)
{
m_log.Warn("[TERRAIN]: Scene.cs: LoadWorldMap() - Failed with exception " + e.ToString());